Squire Argus Fisner's Stats

Stats reflect maximum health.

Squire Argus Fisner                                              CR 2
Male human aristocrat 1/ knight 2
LG Medium humanoid (human) 
Init +0; Senses Listen +1, Spot +0
Languages Common 

AC
21, touch 10, flat-footed 21
   (+7 half-plate, +3 heavy steel shield, +1 block)

hp 32
Fort +2, Ref +0, Will +4

Spd 20 ft. (20 ft.; armour)
Melee longsword +5 (1d8+3, 19-20)
Ranged +2 sling (1d4)
Base Atk +2; Grp +4
Atk Options
Cleave, Power Attack
Special Actions Knight's Challenge (5/day)

Maneuvers and Stances Known (IL 1st):
  Strikes - leading the attack (1st)
  Disciplines: White Raven

Abilities Str 16, Dex 10, Con 15, Int 8, Wis 7, Cha 18
SQ shield block 
Feats
Cleave, Power Attack, Weapon Group (Heavy Blades)

Skills Bluff +5(1), Diplomacy +5*(1), Gather Information +5(1), Handle Animal +5(1), Intimidate +5(1), Knowledge (dungeoneering) +0(1), Knowledge (nobility) +0(1), Listen +1(3), Ride +3(3), Sense Motive +0(2), Spot +0(2), Survival +0(2), Swim +4(1)
Weapon Groups Basic (club, dagger, quarterstaff), Heavy Blades (bastard sword [2-handed use], falchion, greatsword, longsword, scimitar), Light Blades (dagger, punching dagger, rapier, short sword), Spears and Lances (javelin, lance, longspear, shortspear, trident), Heavy Blades
Craft Points 400


* Diplomacy is always a class skill.

Possessions combat gear plus waterskin, torches (x2), 14 sling bullets, health elixers (2)
Magic
Fieldsplitter, +1 heavy steel shield, (dagger from pool B)
Treasure 50 gp.

Leading the Attack (Strike) 
You boldly stike at your enemy. As you attck, you shout a war cry to demonstrate that victory is at hand. This attack inspires nearby allies to join the fray with renewed vigor.
As part of this maneuver, you make a single melee attack. If your attack is successful, your allies gain a +4 morale bonus on attack rolls for 1 round on the creature you hit.

Knight’s Challenge Your dauntless fighting spirit plays a major role in your fi ghting style, as important as the strength of your arm or the sharpness of your blade. In battle, you use the force of your personality to challenge your enemies. You can call out a foe, shouting a challenge that boosts his confidence, or issue a general challenge that strikes fear into weak opponents and compels strong opponents to seek you
out for personal combat. By playing on your enemies’ ego, you can manipulate your foes.

You can use this ability a number of times per day equal to 1/2 your class level + your Charisma bonus (minimum once per day). As you gain levels, you gain a number of options that you can use in conjunction with this ability. Even if you and your foes lack a shared language, you can
still effectively communicate through body language, tone, and certain oaths and challenges you learn from a variety of different tongues.

Fighting Challenge (Ex) As a swift action, you can issue a challenge against a single opponent. The target of this ability must have an Intelligence of 5 or higher, have a language of some sort, and have a CR greater than or equal to your character level minus 2. If it does not meet these requirements, a use of this ability is expended without effect.

If the target does meet the conditions given above, you gain a +1 morale bonus on Will saves and a +1 morale bonus on attack rolls and damage rolls against the target of this ability. You fight with renewed vigor and energy by placing your honor and reputation on the line. If your chosen foe
reduces you to 0 or fewer hit points, you lose two uses of your knight’s challenge ability for the day because of the blow to your ego and confi dence from this defeat.

The effect of a fighting challenge lasts for a number of rounds equal to 5 + your Charisma bonus (if any). If you are capable of issuing a knight’s challenge more than once per day, you can use this ability more than once in a single encounter. If your first chosen foe is defeated or f lees the area, you can issue a new challenge to a different foe. You cannot switch foes if your original target is still active.


Return to Characters